Directed by Film legend Carl Theodor Dreyer, though for many years considered a low point in his career, Vampyr is an early example of opportunities in storytelling provided by low budget horror cinema. The story of the film follows young Allan Grey, a strange fellow who finds his thoughts obsessed with the occult and supernatural. His aimless wanderings have taken him to a town wreathed in malicious shadows and haunted by the power of a vampire.
Presented in a dreamlike haze, the story of this film is intenionally obfuscated by an experimental edge that makes full use of the limitations in it’s budget. The film takes on many of the stylistic sensibilities of a silent film, despite having dialogue and sound. Use of both intertitles and spoken dialogue serves to disorient the viewer. Furthering this aim is the film’s use of camera movement, closeups, and point of view, all of which are distorted in stylistic ways throughout the film.
On the audio side of things, there is a ghostly detachment from what is seen and what is heard. This ties into some of the best story beats in some thematically interesting ways. The sound design is best described as being spectral in how separated it feels from the actions that produce it. In that this is a film about death, this ghostly audio presentation works at being both striking and haunting in equal measure.
Vampyr frequently feels like a hybrid between sound and silent film making styles. This makes it a very unique oddity in the history of film, as sound films generally tried to distance themselves from the silent style. While it is certainly a classic, this film is a tougher recommendation than something like yesterday’s Kwaidan because of where it sits in film antiquity. Vampyr is a film that almost feels like an alternate world of film making, where sound did not completely disrupt the creative discourse of the silent era.